![]() ![]() RS now has additional stretch visualization modes. ![]() As requested, the 3D viewport now has X,Y, and Z-up modes to fix Maya or Blender axis import issues.As requested, users can now set density using uniform transform.super useful for bridge creators and bridges. It enables you to run multiple instances of RizomUV with different command files. Scripting: Temporary Command File: The new startup flag “-cfit” now utilizes a session-only command file.Scripting: Select Overlaps by polygon or by island is now scriptable.Scripting: Shading Mode and Texture Source are now scriptable.This mode renders the checkerboard, grid, or custom textures without any type of lighting or native colour maps. Scripting - Script Panel Enhancement: The script panel now has buttons to enable running an external text editor of choice.We also added them into the scripting and command log dialog UI Scrollbars: As requested, we added scrollability to the upper and lower panels in the UI.Auto-iteration mode for Unfold and Optimize: Rather than having to define your own unwrap or unfolding iterations, the automatic mode stops relaxing your UVs once it has reached predefined thresholds.The separator bar between the views is now moveable. Viewport update: As requested, we have removed the static viewports for the 2D(UV) and 3D views.Auto-Stacking of Overlapped Islands: As requested, users can now generate stacked groups from overlapped islands.For those allergic to installers, running the archive should suffice. ![]()
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